puzzle game, one continuous level, top down.
Spheres
(eventually replaced with some cute character, I'm sure ;) ) randomly appear on
screen, and start moving in a straight line. If they are tapped they
will explode and the points go to the score. If while they are moving,
they collide with the same colored sphere, they combine and are worth x4
the points, and double in size. Tapped now, they will explode and the player will get the
points added to their score. This continuation of like objects colliding will add plus x4 per event. But, if they collide with a different colored object, they explode, and you lose life. If you lose all your life,
game over. Speed of shapes increases as they collide.
When
a object hits the edges of the screen, it will bounce off of it, based on the
angle. As the player either tilts the iPhone or rotates it with their
finger, only the board rotates, the spheres do not, they stay relative
to “world” space, not iphone space. This will allow the player to move
the surface the objects will bounce off of, and allow them to change the
direction of the spheres to try to make then collide with like colors
to get higher points.
I think this seems fun because looking down at the phone, it would feel like the objects are not reacting to your motions, since they will not move when the phone does. however, this control may feel a bit cumbersome, and it seems like it could become a chaotic mess pretty quickly ;)
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