April 22, 2013

For the World - Quick Pitch

Create a superhero and go to different counties and complete missions, level up your character, and change the places you go for the better! As you complete missions, spend in game money, REAL money actually goes TO the charity in the area you did the work in (or several based on the player's choice).  The players “world” they are saving (think large scale Farmville, where one farm = one country/zone in the game) would be able to be customized after they help it out so that they feel that they can help it up, and shape the world in the way they'd like. Everything in the game is public for friends to check out and see how awesome you are changing your world in comparison to theirs. Missions range from saving a cats in a tree to defending the local high school from an alien invasion you know, things super heros do all the time. I want the player to be a super hero, because playing this game literally makes them one.

So, whatever profit my Studio accumulated through advertisements/microTransactions while the player was playing at a given location in the game would be go to a real world location in real life. At certain milestones the player hits in each zone, the player would pick where she wanted the money to go. This would happen after missions, timed or if the player just wanted to give at that moment. It would also show the player how much they have given from all zones they have cleaned up.

more details:


This game is all about giving, to everyone.  People who give and people who need.  At least that's my hidden agenda in this game.  My goal for the game is to generate money that I can give to charities all around the world based on the money the player raises [for my studio] while playing.  ALSO to give players all around the world the joy you get from giving and helping.  Everyone WANTS to give, but not everyone can, this is a way to allow that to happen without asking more than to play my game.  

The game the player will actually be playing is one where you chose a super hero, get powers, fight crime, upgrade towns clean up cities and get status build in your honor.  There will be friendly competition in comparing countries between friends, challenges and updates with new missions and objectives.  Sorta like a mini-mmo.  If you have spent the most time saving a country (and by extension given the most real money to the charities in that area)  YOUR players statue will be the one displayed in all your friends games zones.  Friends can team up and fight through missions together, all themed to moving from country to country fixing up the game world.  The amount of time the player will need to spend playing the game will equate to an amount of money made by the ads etc.  This is how I'll balance the game and determine how much content each zone needs.  It would work out in a way that once the player has completed every zone in the world, they would have given money to charities around the world as well.  And if i get enough people to play the game, even a little bit from everyone will go a LONG way.  And that just feels good :D


I played Farmville like crazy for a short time, and when I stopped, someone said to me, jokingly, "So where's all that fruit you keep harvesting?" I laughed at first at their humorous way to poke fun of my game playing. All good for a chuckle or two, but there's a great idea in there. To go along with my theory that everything in life will eventually "be" a game in the future, I figured it'd be great to give people a way to have fun "wasting their time", AND do something good at the same time!  

Sure it's easy to just give to a charity when you think about it, but sadly we don't think about it that often. So, I plan on taking advantage of people enjoying a game and generating money for me so that i can give lots of money to charities, through them, and make the player feel good about the time they have spent. It's a win, win, WIN, really. (me, player, people in need) :D I mean, can you imagine if everyone who played Farmville actually got to choose where all the money Zynga made from adds, went...?

boom. change the world ;)

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